MT Scripts Documentation

Corner Selling

MT Corner Selling

Bring your streets to life with MT Corner Selling. Build your reputation, negotiate deals and navigate evolving drug preferences, risky encunters and police attention. Everything in one optimized and secure complete sytem.

Features

  • Dynamic zone reputation: Player actions shape the local reputation, influencing the chance of successful sales;
  • Evolving drug preferences: Each zone has preferred drugs, with preferences changing based on the sale attempts;
  • Drug theft encounters: NPCs may attempt to steal your drugs, with successful or failed outcomes and the chance to recover stolen goods;
  • Police reports: NPCs can visibly call the police. Interrupt them before they finish to prevent the report;
  • Interested buyers: NPCs may approach you directly with a higher chance of accepting your offer.
  • Price negotiation: Accept the initial offer or negotiate a higher price at the risk of losing the deal;
  • NPC Acceptance rates: Junkies and homeless NPCs are more likely to accept your offer;
  • Police-based pricing: The number of cops on duty significantly affects sale prices, discouraging sales when no police on duty;
  • Configurable drug quality: Define the drug quality to influence the final sale price;
  • Unique drug props: Configure different props for each drug type, displayed during interactions;
  • Increased police attention: Repeated sales in the same zone within a short period of time increases the chance of being reported;
  • Optimization and security: Built with focus on code quality, performance and security.

Dependicies

  • ox_inventory;
  • ox_target;
  • ox_lib;
  • ox_core, qbx_core, qb-core or es_extended;
  • oxmysql.

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